[书籍]Adobe AIR: Create - Modify - Reuse

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简介 Book Description:
Adobe Integrated Runtime (AIR) revolutionizes the way Rich Internet Applications (RIAs) are deployed. AIR supports two primary technologies, Flash and HTML/Ajax, in order to make desktop development something that every web developer can do. This book shows you how to set up a practical development environment and then walks you through eleven fully implemented AIR applications with source code that you can use as they currently exist or customize.
Each project begins by providing a discussion of architecture and design, followed by code implementation. You'll get hands-on knowledge of AIR application design and development that you can then use to build dynamic RIAs.
What you will learn from this book
*How to communicate with the computer file system
*Techniques for using and customizing the native windowing API
*How to read from and locate mp3 files on a local machine to assemble a music library
*Ways to interact with HTML and JavaScript® content within a Flex-based application
*How to use the native drag-and-drop API for opening and saving image files
*How to play H.264- and FLV-encoded video
*Techniques for restyling an HTML page off the Internet locally
*How to communicate with a local database and expand upon occasional connectivity
The release of Adobe Flex 3 featuring the AIR SDK (Software Development Kit) marks the latest advancement
in the evolution of Adobe Flash technologies. The initial version of Flash (then FutureSplash) was a
program capable of creating animations for the Web. With the later addition and revisions of the Action-
Script language, Flash was transformed into a robust development tool that lead to the creation of the
Flex framework. The initial two versions of Flex have enabled developers to create rich Internet applications
independent of the Flash IDE and with some ease. Version 3 of Flex introduces the capability to
create applications specifically for the Adobe AIR runtime, thus moving the Flash family from web-based
to desktop-based applications.
With every release of a new Flash technology, there is a mountain of new learning material — books,
videos, blogs entries, and so on. Adobe AIR and Flex 3 are no different. In fact, because Adobe released
public beta versions of their software, this effect is amplified. People are excited about the new features
in Flex 3, especially its integration of the AIR SDK. This excitement has made it easier to find out how
to use Adobe AIR, but what if you’re past that and would like to start building applications? Similarly,
some people learn best by dissecting example applications. After all, excitement fuels the need to build
something useful with Flex 3 and Adobe AIR. This book attempts to pass this excitement and knowledge
on to you.
目录 Summary of Contents
Acknowledgments
Introduction
Chapter 1: The Development Environment
Chapter 2: Simple Text Editor
Chapter 3: Simple RSS Reader
Chapter 4: Music Player
Chapter 5: Mini CMS
Chapter 6: Image Viewer and Editor
Chapter 7: HTML and CSS Editor
Chapter 8: Weather Widget
Chapter 9: Map Application
Chapter 10: Blogger Agent
Chapter 11: Slideshow Maker
Chapter 12: AIR Video Player
关于作者 About the Author
Marc Leuchner is a Senior Flash Developer for the Boston-based advertising group Almighty. His roles
and talents within the company primarily revolve around Flash development and interactive design.
Over the years, he has worked with clients such as New Balance, ABC, Cond´e Nast, PUMA, BMW/Mini,
Comcast, and GAP, Inc. Marc holds a BFA in New Media/Design from the Rochester Institute of Technology.
In his spare time, he writes the technology blog www.nobien.net/ with co-author Matt Wright.
Todd Anderson is a Senior Software Engineer for Infrared5. With over five years of developing for the
Flash Platform in the areas of RIA and game development, Todd has delivered web and desktop solutions
for the publishing and entertainment industries for companies including McGraw-Hill, Thomson,
Motorola, and Cond´e Nast. He runs www.custardbelly.com/blog, focusing on development of the Flash
Platform and game development.
Matthew Wright is a Senior Flash Developer for ROKKAN, a full-service digital agency located in New
York City. Since 2005 he has delivered mostly consumer experience Flash sites and applications for
a wide array of clients, including Virgin America, the Coca-Cola Company, Atlantic Records, Time
Warner, the NBA, and 2K Games. Prior to ROKKAN, he got his start at an interactive agency in Syracuse,
New York, called 2ndNature. It was here that he discovered his love for the Flash platform. Outside
of work, Matthew contributes to a Flash and technology blog www.nobien.net, with friend, colleague,
and co-author Marc Leuchner. He has also spoken at FlashForward. Matthew lives in Brooklyn, New
York, with his beautiful girlfriend, Chewy.
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